![]() (It's not a randomly generated dungeon, just to mention). The Vault opens up relatively early in the game, but additional floors are added depending on progress made in the main story. You can take on normal enemies in the Vault sooner than you would normally meet them in the storyline, meaning it can act as a sort of challenge dungeon. The Vault of Time is a place Stocke can access within Historia that is largely a sort of training ground. Marco can buff the party or perform an enemy scan. Aht, for example, can jump in to poison the enemy or attempt to steal an item. These skills can be simply additional damaging attacks or used to apply others effects. Support Skills activate randomly, as long as the character is in the party reserve. Much like regular battle skills, some Support Skills are learned simply by leveling up, while others are taught using special Skill Cards found in the game. In addition to the usual active battle skills each character can learn, now characters can also learn Support Skills, which can activate when a character is not participating in the active party. Support Skills are new to Perfect Chronology. ![]() There is also a Gallery to view these arts and character artwork. The mini-map is very basic, only showing the relative size of rooms and where the exits are, but it's still a very useful addition nonetheless.įinally, a handful of new CG art pieces have been added to the game for key scenes. In Perfect Chronology, the main game is now played on the larger top screen, while the bottom holds both character status and a new mini-map. It seems most of these tracks are centered around Nemesia and the new Possible History.Īlso important to mention, in 2011's Radiant Historia, the game was played on the DS' bottom screen while the top worked as a simple menu extension to display things like character HP&MP. Yoko Shimomura returns as composer with five new tracks for Perfect Chronology. There is also a new opening movie, done by animation studio A-1 Productions.Ī DLC was released in Japan which allowed players to choose the original character artwork, however, Atlus USA has yet to unveil DLC offerings for the English release. Also notably, Eruca's design has been changed from her original look, now featuring longer hair instead of a shorter cut. The most noticeable change is that the character art has been redone, and characters are now voiced in English. Most of the game's menus and UI have been revamped to take better use of the additional resolution and screen space. While the character spritework and overall look of the gameplay itself are largely the same, except with a larger/wider screen, many aspects of the game have been cleaned up for the rerelease. I should note I am experiencing the game with Perfect Mode.Īs for how well Nemesia's story meshes with the original content, you'll have to keep an eye out for our upcoming review. After the game is cleared, you can start a New Game + with the new content included. In Append Mode, these scenarios are excluded from the main game, and the storyline plays out like it does in the original release. Before starting the game, the player can choose Perfect Mode or Append Mode. In Perfect Mode, the new content featuring Nemesia is included within the normal storyline, where different scenarios open up regularly as you progress through the game. Now there are two different ways this Possible History content can be incorporated into your playthrough. Stocke prevents the attack and finds the mysterious Artifact, which he returns to Nemesia. In one such scenario, for example, Stocke finds that his friend Rosch has been promoted to the rank of General, but is soon attacked by a mysterious assailant. Rather, it's a set of several individual 'what-if' scenarios that place Stocke in a familiar-yet-altered setting where he must obtain an Artifact to help Nemesia with her research. Possible History is not really a full 'timeline' like the other two. She seeks to enlist Stocke's help in this endeavor, searching for a way to stop the desertification leading the land to ruin. ![]() Nemesia is a historian looking into the history of the continent of Vainqueur. Possible History is centered around a new character, Nemesia. The largest new addition to Perfect Chronology is that of a third sort of timeline - Possible History. ![]() In the original Radiant Historia, Stocke - the main protagonist - must bounce between two different timelines in order to solve the game's conflict: Standard History and Alternate History. I've gotten some time with the new game and I wanted to break down what's new and different here with Perfect Chronology. As is now commonplace with Atlus, this release comes with several enhancements and new additions not present in the original version. ![]()
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